#pragma once
#include "CoCElement.h"

class CoCElementMatrix :
	public CoCElement
{
public:
	CoCElementMatrix(void);
	~CoCElementMatrix(void);
		
	virtual bool Parse(void *data, CoCSWF *pSWF);
	AffineTransform *GetMatrix();

private:

    AffineTransform m_trans;
};

